Lighting and shadows: including shadows cast between pixelated objects and unpixelated objects.No pixel creep: when using orthographic projection.supports both silhouette and normal-based outlines. Per-object outlines: Outlines can be blocked in color or tinted and controlled separately for each object.Individual objects may be pixelated into “macropixels” of up to 5×5 screen pixels in size. Per-object pixelization: mixing scenes of pixelated and unpixelated objects.Render 3D objects to look like 2D sprite art in real time. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions. This is a paid asset, but now you can download it totally free.
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